Three new games.
Sleigh Ride - Drop the correct color present on the correct color house Mouse to Move, Left Button to Drop Present, Space to switch presents Help Santa Deliver presents to the houses.
And a Backgammon that should work this time. (if someone can test it to see if it reports your high score, i'd appreciate it. i won't get to it until next week.)
Last but not least: Contra. Mother-effing Contra. For two, yes, two players. (although shooting diagonally downward is a problem)
Three new games: Sleigh Ride, Backgammon and Contra
Started by Dave, Dec 13 2007 07:23 AM
7 replies to this topic
#3
Posted 13 December 2007 - 08:04 PM
yeah, it was originally two, but i found the contra and added it. the garbled text about Sleigh Ride was theirs not mine.
Maximum Awesome
"Proceed counterinductively." --Paul Feyerabend
"Proceed counterinductively." --Paul Feyerabend
#4
Posted 18 January 2008 - 08:55 AM
Anyone know how the scoring works for this Backgammon game? Is a lower score better, like golf? Or what?
Maximum Awesome
"Proceed counterinductively." --Paul Feyerabend
"Proceed counterinductively." --Paul Feyerabend
#6
Posted 18 January 2008 - 05:24 PM
So the final score that's recorded in the Arcade...the lower the better?
Maximum Awesome
"Proceed counterinductively." --Paul Feyerabend
"Proceed counterinductively." --Paul Feyerabend
#7
Posted 18 January 2008 - 05:31 PM
Dave, on Jan 18 2008, 11:24 AM, said:
So the final score that's recorded in the Arcade...the lower the better?
You want to have 0 as your score -- you want to bear off all of your pieces before the computer does. You want the computer to have a large quantity of pieces left, as far from bearing off as possible. You want the computer's score to be high. As far as I can tell, the final score that is recorded is the difference between the computer's score and your score. So if the computer has a score of 80, and you have a score of 0, the final score is 80.
Does that make sense?
By the way, the computer is stupid. It doesn't play very well, so if you are careful, you can rack up good game scores (like I did with the 111 and my current 116).
#8
Posted 19 January 2008 - 10:18 PM
Yeah, that makes sense now. Thanks.
Maximum Awesome
"Proceed counterinductively." --Paul Feyerabend
"Proceed counterinductively." --Paul Feyerabend




















