arcade games on the chopping block
#1
Posted 26 July 2007 - 06:45 AM
Metal Slug
Pro Leafblower
Tanks (kinda broke; doesn't really end...ever)
Street Luge
Taz Jungle Jump
3D Tunnel
Duck Hunt 2 (because it never gets harder)
Bloody Seal Bounce (just stupid)
Death Junior (how many "how far can..." type games do we need?)
and
Bombjack (there are two...which version should we keep?)
Note: although there are some games with fewer plays (the pinball games are a good example), I'm inclined to keep certain types of games for all-roundedness' sake. (in that vein, i'm tempted to keep Pro Leafblower because it has an interesting game control)
"Proceed counterinductively." --Paul Feyerabend
#2
Posted 26 July 2007 - 07:14 AM
“Every way of life produces its own environment and in turn is influenced by that environment.” ― Hugh Nibley
#3
Posted 26 July 2007 - 11:13 AM
Edited by Adam, 26 July 2007 - 11:17 AM.
#5
Posted 26 July 2007 - 01:20 PM
“Every way of life produces its own environment and in turn is influenced by that environment.” ― Hugh Nibley
#6
Posted 26 July 2007 - 04:10 PM
King's pardon (saved)
Death Junior
Tunnel 3D
Street Luge
Pro Leafblower
To the guillotine (doomed)
Metal Slug
Tanks (kinda broke; doesn't really end...ever)
Taz Jungle Jump
Duck Hunt 2 (because it never gets harder)
Bloody Seal Bounce (just stupid)
Bombjack 2
Yeti Long Shot
Yeti Greece (if Long Shot is going, why not this one too?)
If no updates are available, these games die too:
Scrat Jump, Level 2
Tire Toss
Penguin Flight
Pro Leafblower
"Proceed counterinductively." --Paul Feyerabend
#7
Posted 26 July 2007 - 04:16 PM
Dave, on Jul 24 2007, 02:10 PM, said:
If no updates are available, these games die too:[/u]
Penguin Flight
Penguin Flight? Have you no heart? I worked so hard. Why not just take Dolphin Olympics away from Chad while you're shattering people's dreams?
Edited by Adam, 26 July 2007 - 04:17 PM.
#8
Posted 26 July 2007 - 04:25 PM
"Proceed counterinductively." --Paul Feyerabend
#9
Posted 26 July 2007 - 05:20 PM
#10
Posted 26 July 2007 - 05:35 PM
If Penguin Flight must go at least I can let it die knowing I made it my bitch before was all said and done.
#11
Posted 26 July 2007 - 06:20 PM
Adam, on Jul 26 2007, 12:16 PM, said:
Noooooooooooo
“Every way of life produces its own environment and in turn is influenced by that environment.” ― Hugh Nibley
#12
Posted 26 July 2007 - 06:38 PM
thegrunter, on Jul 26 2007, 01:20 PM, said:
Risk: I want to do something even more involved than Risk, but I haven't found a php dude to code it for me. If you don't mind signing up on another site to handle the dice rolls and maps, I might be able to set up a low-rent Risk-type thing. Let me check my email. Natus sent me a cool URL about something similar.
"Proceed counterinductively." --Paul Feyerabend
#13
Posted 26 July 2007 - 06:46 PM
Dave, on Jul 26 2007, 02:38 PM, said:
Risk: I want to do something even more involved than Risk, but I haven't found a php dude to code it for me. If you don't mind signing up on another site to handle the dice rolls and maps, I might be able to set up a low-rent Risk-type thing. Let me check my email. Natus sent me a cool URL about something similar.
What we need is Diplomacy.
#14
Posted 26 July 2007 - 06:47 PM
Dave, on Jul 24 2007, 04:38 PM, said:
The only problem with this is how do you keep people from Googling the answers? Also, how would you prevent rampant ass kicking by me? YOU CAN'T, THAT'S HOW!!! Hell yeah!
#15
Posted 26 July 2007 - 06:57 PM
jeckles, on Jul 26 2007, 02:46 PM, said:
Adam, on Jul 26 2007, 02:47 PM, said:
"Proceed counterinductively." --Paul Feyerabend
#16
Posted 26 July 2007 - 07:41 PM




















